CATCH ME IF YOU CAN -
INTERACTIVE FLASH GAME WITH ANIMATED INTERFACE

The practice of interaction design is grounded in an understanding of real users, their goals, tasks, experiences and needs. Approaching design from a user-centered perspective, while endeavoring to balance users' needs with business goals. In every design discipline, the artist must first acknowledge their constraints, and then devise a solution. This Project was an attempt to design a flash game. The idea was to learn how to provide an invitation to a user, know who the design is for and what their goals are. A fun Project, learning how far flash could go and discovering my passion for animation.